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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Shader cache breaks INTEL_DEBUG=shader_time"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106382#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Shader cache breaks INTEL_DEBUG=shader_time"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106382">bug 106382</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Disabling the cache probably makes the most sense. We could also put a "bool
using_shader_time" in the program keys, but...I'm not sure it's worth it.</pre>
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