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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Geom shader crash with lot of inputs"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94219#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - Geom shader crash with lot of inputs"
href="https://bugs.freedesktop.org/show_bug.cgi?id=94219">bug 94219</a>
from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
<pre>Hi, I also tryed to reproduce this with help of piglit shader_runner. Didn't
reproduce on these configurations:
SNB (mesa versions 18.0.1, 17.2.6, 13.0.0) (openSUSE, Wayland, plasmashell)
KBL (mesa versions 13.0.6, 17.2.8, 18.1.0) (ubuntu, X, Unity)
SKL (mesa versions 13.0.0, 17.3.6, 18.1.0) (ubuntu, X, Plasmashell)</pre>
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