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    <body><span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106629">bug 106629</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>ASSIGNED
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr></table>
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        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106629#c1">Comment # 1</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=106629">bug 106629</a>
              from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
        <pre>This has been fixed by the following commit:

commit ae514ca695a599cdd0b7c22f48fd4d721671b0cb
Author: Jason Ekstrand <<a href="mailto:jason.ekstrand@intel.com">jason.ekstrand@intel.com</a>>
Date:   Fri May 25 12:27:17 2018 -0700

    intel/blorp: Support blits and clears on surfaces with offsets

    For certain EGLImage cases, we represent a single slice or LOD of an
    image with a byte offset to a tile and X/Y intratile offsets to the
    given slice.  Most of i965 is fine with this but it breaks blorp.  This
    is a terrible way to represent slices of a surface in EGL and we should
    stop some day but that's a very scary and thorny path.  This gets blorp
    to start working with those surfaces and fixes some dEQP EGL test bugs.

    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [SNB,IVB,HSW,BDW] dEQP-EGL.functional.image.create.gles2_cubemap_negative_z_rgb_read_pixels"
   href="show_bug.cgi?id=106629">https://bugs.freedesktop.org/show_bug.cgi?id=106629</a>
    Cc: <a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>
    Reviewed-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>></pre>
        </div>
      </p>


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