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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106481#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - No test for Image Load/Store on texture buffer sized greater than MAX_TEXTURE_BUFFER_SIZE_ARB"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106481">bug 106481</a>
from <span class="vcard"><a class="email" href="mailto:nanleychery@gmail.com" title="Nanley Chery <nanleychery@gmail.com>"> <span class="fn">Nanley Chery</span></a>
</span></b>
<pre>(In reply to Illia from <a href="show_bug.cgi?id=106481#c1">comment #1</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=139707" name="attach_139707" title="piglit test workaround">attachment 139707</a> <a href="attachment.cgi?id=139707&action=edit" title="piglit test workaround">[details]</a></span>
> piglit test workaround
>
> Hello, i try to edit piglit test to cover that situation, and your mesa
> patch doesn't fix the issue.</span >
Hi,
That's expected. The bug fix clamps the buffer size in the surface state. It
doesn't modify glBufferData's behavior.
<span class="quote">> My output is
>
> MAX_TEXTURE_BUFFER_SIZE: 134217728
> Error code: 0
> MAX_TEXTURE_BUFFER_SIZE: 134218728
> Probe color at (0,0)
> Expected: 0 255 0 0
> Observed: 0 0 0 0
> Probe color at (0,0)
> Expected: 0 255 0 0
> Observed: 0 0 0 0
> Probe color at (0,0)
> Expected: 0 255 0 0
> Observed: 0 0 0 0
> Probe color at (0,0)
> Expected: 0 255 0 0
> Observed: 0 0 0 0
>
> Is need to make additional test witch cover that behavior, or add assert to
> that test?</span >
I'm not sure what you'd assert in the max-size test. A new test can be created
or an existing one modified. I'm guessing adding a test for
GL_ARB_shader_image_size would be the easiest way to test the issue.</pre>
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