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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Regression]. Dying light game is crashing on latest mesa"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106997#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Regression]. Dying light game is crashing on latest mesa"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106997">bug 106997</a>
from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
<pre>Found out 1 tricky behavior of this game:
1. I have 2 PC's - SKL and KBL GPUs (same mesa versions, same OS, ubuntu
16.04). And on 1 PC (KBL) game is always crashing after launching exactly from
steam, and rarely crashes - if you launch it from CMD.
And on second PC (SKL) - game is crashing ONLY if I do "alt+tab" during
loading, or after it.
I found options, which may prevent error about OpenGL mismatch, thought that
the reason can be on them. With these flags on my PC (SKL) - crash is stable.
Without these flags - crash occurs only after alt-tab.
To setup needed flags - before game launching (Launch options for the game in
Steam):
MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%
Took them from here:
<a href="https://www.gamingonlinux.com/forum/topic/3057">https://www.gamingonlinux.com/forum/topic/3057</a>
<a href="https://steamcommunity.com/app/239140/discussions/0/1326718197205660517/?ctp=2">https://steamcommunity.com/app/239140/discussions/0/1326718197205660517/?ctp=2</a></pre>
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