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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Shader replacements works only for limited use cases"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106283#c13">Comment # 13</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Shader replacements works only for limited use cases"
href="https://bugs.freedesktop.org/show_bug.cgi?id=106283">bug 106283</a>
from <span class="vcard"><a class="email" href="mailto:iive@yahoo.com" title="iive@yahoo.com">iive@yahoo.com</a>
</span></b>
<pre>(In reply to Mark Janes from <a href="show_bug.cgi?id=106283#c12">comment #12</a>)
<span class="quote">> do you have an apitrace file of your workload, so I can test this
> functionality in FrameRetrace?</span >
The needed functionality was to dig deeper into <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - trine1 misrender r600g"
href="show_bug.cgi?id=91808">bug #91808</a>.
You can find the link to my trace here:
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - trine1 misrender r600g"
href="show_bug.cgi?id=91808#c8">https://bugs.freedesktop.org/show_bug.cgi?id=91808#c8</a></pre>
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