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<body><span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [i965] GS instancing (gl_InvocationID) reads garbage instead of what the vertex shader says"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96354">bug 96354</a>
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<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
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<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [i965] GS instancing (gl_InvocationID) reads garbage instead of what the vertex shader says"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96354#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [i965] GS instancing (gl_InvocationID) reads garbage instead of what the vertex shader says"
href="https://bugs.freedesktop.org/show_bug.cgi?id=96354">bug 96354</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>Should be covered by new piglit test. Closing.
commit ad2158276164e40f52e8a8656256c1e03ac304f3
Author: Andrii Simiklit <<a href="mailto:asimiklit.work@gmail.com">asimiklit.work@gmail.com</a>>
Date: Tue Jun 5 16:33:00 2018 +0300
arb_gpu_shader5: Add a test for instanced GS inputs.
None of our other tests for instanced geometry shaders transfered
the vertices to the geometry shader from the vertex shader via
gl_Position.
This used to be broken with the i965 driver's in Mesa 12.1.0
on revision d10ae20b9678f1a5b8a81716c68e612662665277.
Signed-off-by: Andrii Simiklit <<a href="mailto:andrii.simiklit@globallogic.com">andrii.simiklit@globallogic.com</a>>
Reviewed-by: Timothy Arceri <<a href="mailto:tarceri@itsqueeze.com">tarceri@itsqueeze.com</a>>
Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [i965] GS instancing (gl_InvocationID) reads garbage instead of what the vertex shader says"
href="show_bug.cgi?id=96354">https://bugs.freedesktop.org/show_bug.cgi?id=96354</a></pre>
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