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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - vkCmdCopyImage - Double Optimize"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107059">107059</a>
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<th>Summary</th>
<td>vkCmdCopyImage - Double Optimize
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<th>Product</th>
<td>Mesa
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<th>Version</th>
<td>unspecified
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<th>Hardware</th>
<td>Other
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<th>OS</th>
<td>All
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<th>Status</th>
<td>NEW
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
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<th>Component</th>
<td>Drivers/Vulkan/intel
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<th>Assignee</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<th>Reporter</th>
<td>superschneider@t-online.de
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<th>CC</th>
<td>jason@jlekstrand.net
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<pre>Hi,
I'm creating my images with a staging buffer with tiling mode
VK_IMAGE_TILING_OPTIMAL.
Then I select a set of images, which I try to copy with vkCmdCopyImage to an 2d
array of images. Thus the srcImageLayout is optimal tiling and the target too.
I think what now happens is that the intel driver tries to optimize it again
for the target, which shouldn't happen since the source image is already
optimized.
It works correctly with any other vulkan driver I have tested (Radv, Nvidia
(Windows & Linux), AMD (Windows)).</pre>
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