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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104809#c12">Comment # 12</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - anv: DOOM 2016 and Wolfenstein II:The New Colossus crash due to not having depthBoundsTest"
href="https://bugs.freedesktop.org/show_bug.cgi?id=104809">bug 104809</a>
from <span class="vcard"><a class="email" href="mailto:d.spitznagel@goodbytez.de" title="Darius Spitznagel <d.spitznagel@goodbytez.de>"> <span class="fn">Darius Spitznagel</span></a>
</span></b>
<pre>@Sergii
Good news - the current Wolfenstein2 (german) demo does work (start to game
menu) with mesa 18.2.0-rc4 without ".depthBounds = true" in anv_device.c.
Will play it tomorrow (maybe later) to check against gpu-hangs I had with the
demo in january.
@Jason
I'm currently downloading DOOM 2016 and will test again as I did yesterday...
45 minutes left at best.
Also downloaded your depthBounds patch series from Patchwork Mesa (ID 46825) in
preparation.</pre>
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