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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Regression] [bisected] [GLES 3.1 CTS] [GL 4.4 CTS] [BDW] *.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107675#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Regression] [bisected] [GLES 3.1 CTS] [GL 4.4 CTS] [BDW] *.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107675">bug 107675</a>
from <span class="vcard"><a class="email" href="mailto:agomez@igalia.com" title="Andrés Gómez García <agomez@igalia.com>"> <span class="fn">Andrés Gómez García</span></a>
</span></b>
<pre>Maybe related to <a class="bz_bug_link
bz_status_NEW "
title="NEW - [OpenGL CTS] [BDW] KHR-GL45.tessellation_shader.tessellation_shader_tessellation.gl_InvocationID_PatchVerticesIn_PrimitiveID occasionally fails"
href="show_bug.cgi?id=103837">bug 103837</a> ?</pre>
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