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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [Regression] [bisected] [GLES 3.1 CTS] [GL 4.4 CTS] [BDW] *.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107675#c2">Comment # 2</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [Regression] [bisected] [GLES 3.1 CTS] [GL 4.4 CTS] [BDW] *.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107675">bug 107675</a>
              from <span class="vcard"><a class="email" href="mailto:mark.a.janes@intel.com" title="Mark Janes <mark.a.janes@intel.com>"> <span class="fn">Mark Janes</span></a>
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        <pre>I can confirm that this test is flaky on BDW in Mesa CI, and it was disabled on
that platform a couple of weeks ago.</pre>
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