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<body><span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [bisected] [bdw bsw] piglit.spec.arb_fragment_shader_interlock.arb_fragment_shader_interlock-image-load-store failure"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107745">bug 107745</a>
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<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>FIXED
</td>
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<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
</tr></table>
<p>
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [bisected] [bdw bsw] piglit.spec.arb_fragment_shader_interlock.arb_fragment_shader_interlock-image-load-store failure"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107745#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [bisected] [bdw bsw] piglit.spec.arb_fragment_shader_interlock.arb_fragment_shader_interlock-image-load-store failure"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107745">bug 107745</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>Fixed by the following commit in master:
commit a0f18f214215931bfe6b27dd86c09ec5bae49103 (public/master)
Author: Jason Ekstrand <<a href="mailto:jason.ekstrand@intel.com">jason.ekstrand@intel.com</a>>
Date: Thu Aug 30 12:50:31 2018 -0500
intel/nir: Lowering image loads and stores trashes all metadata
This fixes the GL_ARB_fragment_shader_interlock piglit test on gen8
platforms where the lack of metadata dirtying was causing another pass
to accidentally delete a much needed loop.
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [bisected] [bdw bsw] piglit.spec.arb_fragment_shader_interlock.arb_fragment_shader_interlock-image-load-store failure"
href="show_bug.cgi?id=107745">https://bugs.freedesktop.org/show_bug.cgi?id=107745</a>
Fixes: 37f7983bcca1 "intel/compiler: Do image load/store lowering..."
Jason Ekstrand <<a href="mailto:jason@jlekstrand.net">jason@jlekstrand.net</a>> writes:
Reviewed-by: Caio Marcelo de Oliveira Filho <<a href="mailto:caio.oliveira@intel.com">caio.oliveira@intel.com</a>></pre>
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