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<b><a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [Regression] [bisected] [OpenGLES CTS] KHR-GLES3.packed_pixels.*rectangle.r*8_snorm"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107658#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_ASSIGNED "
title="ASSIGNED - [Regression] [bisected] [OpenGLES CTS] KHR-GLES3.packed_pixels.*rectangle.r*8_snorm"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107658">bug 107658</a>
from <span class="vcard"><a class="email" href="mailto:agomez@igalia.com" title="Andrés Gómez García <agomez@igalia.com>"> <span class="fn">Andrés Gómez García</span></a>
</span></b>
<pre>(In reply to Tapani Pälli from <a href="show_bug.cgi?id=107658#c9">comment #9</a>)
<span class="quote">> Andrés can you confirm if some of the tests are still failing for you? For
> Intel CI and for me the r8_snorm and rg8_snorm tests are still failing, I
> believe this might be actually issue in the test itself. Teh test does not
> seem to allow R8 and RG8 reads as RGBA output but this should be just fine
> as the OpenGL ES spec allows reading to to bigger component output.</span >
This is pretty awkward :/
Last week, I tested with mesa at 07a227f5438e63c5ebd1c49a272253a6784a69ae plus
your patch in mesa-dev applied on top (and some other set of unrelated
patches).
With that, all the tests were passing.
This week, with mesa at 2c1f249f2b61be50222411bc0d41c095004232ed (and a similar
set of unrelated patches on top), I have similar results than you. These are
still failing:
* KHR-GLES3.packed_pixels.pbo_rectangle.r8_snorm
* KHR-GLES3.packed_pixels.pbo_rectangle.rg8_snorm
* KHR-GLES3.packed_pixels.rectangle.r8_snorm
* KHR-GLES3.packed_pixels.rectangle.rg8_snorm
* KHR-GLES3.packed_pixels.varied_rectangle.r8_snorm
* KHR-GLES3.packed_pixels.varied_rectangle.rg8_snorm
--
I don't think it is worth to investigate what was going different on in my
side. Let's follow up with the proposed CL for VK-GL-CTS.
As for me, if you are convinced the only problem remaining to be solved is in
VK-GL-CTS, you could close this bug as FIXED. We can always reopen if that's
not the case.</pre>
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