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            <b><a class="bz_bug_link 
          bz_status_NEEDINFO "
   title="NEEDINFO - [lars] dEQP-GLES31.functional.geometry_shading.layered#render_with_default_layer_3d failure"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107505#c27">Comment # 27</a>
              on <a class="bz_bug_link 
          bz_status_NEEDINFO "
   title="NEEDINFO - [lars] dEQP-GLES31.functional.geometry_shading.layered#render_with_default_layer_3d failure"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107505">bug 107505</a>
              from <span class="vcard"><a class="email" href="mailto:lionel.g.landwerlin@linux.intel.com" title="Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>"> <span class="fn">Lionel Landwerlin</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=141475" name="attach_141475" title="intel: limit urb size for SKL GT1">attachment 141475</a> <a href="attachment.cgi?id=141475&action=edit" title="intel: limit urb size for SKL GT1">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=107505&attachment=141475'>[review]</a>
intel: limit urb size for SKL GT1

Another tentative fix which is probably closer to the final one.
Unfortunately I need to loop back with the hardware people to verify all the
new settings in there.

Maybe keep the first patch for now if it works for you until we get all the
settings confirmed.

Thanks!</pre>
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