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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU hang in piglit.shaders.glsl-max-varyings >max_varying_components"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100543#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU hang in piglit.shaders.glsl-max-varyings >max_varying_components"
href="https://bugs.freedesktop.org/show_bug.cgi?id=100543">bug 100543</a>
from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
<pre>Hi. Mark, could you please re-check this test? I tried it locally, output
below. Also there are no GPU hangs at all.
den@den-HP-ZBook-14u-G4:~/repositories/piglit/bin$ ./glsl-max-varyings -auto
Vertical axis: Increasing numbers of varyings.
Horizontal axis: Which of the varyings contains the color.
GL_MAX_VARYING_FLOATS = 128
PIGLIT: {"result": "pass" }
Tested on 3 different PC's with the similar setup (all with 2 monitors,
laptop+additional):
Ubuntu 16.04
Mesa 18.3.0-git (from 03.09), Mesa 18.0.5 (release)
KBL
HSW
_______________________
Interesting, that on another distros test fails in different ways (but also
without the hang):
1.
Ubuntu 18.04
Mesa 18.3.0-git
KBL
3 monitors connected
Test is failing on the laptop's monitor only. If you run test on connected
display - it passes.
2.
Antergos
Mesa 18.3.0-git (debug)
KBL
2 monitors connected - fails on both of them</pre>
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