<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - SIGSEGV in intelCreateBuffer(intel_screen.c) when using EGL_KHR_gl_colorspace"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107782#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - SIGSEGV in intelCreateBuffer(intel_screen.c) when using EGL_KHR_gl_colorspace"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107782">bug 107782</a>
from <span class="vcard"><a class="email" href="mailto:elias.naur@gmail.com" title="Elias Naur <elias.naur@gmail.com>"> <span class="fn">Elias Naur</span></a>
</span></b>
<pre>Adding EGL_ALPHA_SIZE=8 to the eglChooseConfig attributes worked. There is no
crash, and sRGB textures look right when rendered to the window.
Not crashing when EGL_ALPHA_SIZE is unspecified is would be nice though. I have
attached the full output of glxinfo in case my Mesa version is older than a fix
that went in later.
It would be even nicer if eglCreateWindowSurface wouldn't return EGL_BAD_MATCH
for configs without EGL_ALPHA_SIZE specified. But perhaps that's a hardware
limitation?</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>