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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">107926</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang.
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>unspecified
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Vulkan/intel
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>d.spitznagel@goodbytez.de
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>jason@jlekstrand.net
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Hello devs,

this game (native from feral) has rendering issues in all latest mesa 18.x
releases (17.x not tested).

18.0.5 > misrendering > no crash > no hang.
18.1.8 > misrendering > no crash > no hang.
18.2.0 > misrendering > sometimes segfault or gpu hang and than crash.
master (d4bf954fe61ec231be2bfa5e059f0fb7f6150bd1) > misrendering > sometimes
segfault or gpu hang and than crash.

This is all reproducible. Simply run game and play internal benchmark.

The misrendering is best seen in first location mostly on the mountains/rocks.
The crash or gpu hang occurs also mostly in first location of benchmark.

Specs:
Iris Pro Graphics 6200
RAM 16GB
Xorg 1.20.1
Kernel 4.14.69
vulkan-loader 1.1.82
Debian Stretch 9.5</pre>
        </div>
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