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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang."
href="https://bugs.freedesktop.org/show_bug.cgi?id=107926#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang."
href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">bug 107926</a>
from <span class="vcard"><a class="email" href="mailto:d.spitznagel@goodbytez.de" title="Darius Spitznagel <d.spitznagel@goodbytez.de>"> <span class="fn">Darius Spitznagel</span></a>
</span></b>
<pre>These screenshots where taken with 18.0.5 because 18.2.0 crashed (seqfault) so
much times that I could not make any screenshot.
Environment while taking screenshots:
MESA_GLSL_CACHE_DISABLE=1
Xorg 1.20.1
Mate DE 1.20.3
DDX modesetting
mesa 18.0.5
Strangly there were no seqfaults in dmesg but gpu hangs...
[Thu Sep 20 17:57:27 2018] [drm] GPU HANG: ecode 8:0:0x85d7dfff, in WinMain
[13370], reason: No progress on rcs0, action: reset
[Thu Sep 20 17:57:27 2018] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[Thu Sep 20 17:57:43 2018] i915 0000:00:02.0: Resetting rcs0 after gpu hang
The segfaults (with mesa 18.2.0) where reported by a little feral window.</pre>
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