<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107760#c29">Comment # 29</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107760">bug 107760</a>
from <span class="vcard"><a class="email" href="mailto:leozinho29_eu@hotmail.com" title="leozinho29_eu@hotmail.com">leozinho29_eu@hotmail.com</a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=141675" name="attach_141675" title="Logs and screenshot">attachment 141675</a> <a href="attachment.cgi?id=141675&action=edit" title="Logs and screenshot">[details]</a></span>
Logs and screenshot
The best way I found to reproduce the hang is to choose the following:
Single Player -> Single Race -> Rally -> Monte Carlo -> Baroque -> 60s ->
Morning, Sun or Fog -> Renault Alpine. I drive in first person and there are
moments where there is Sun reflex in the panel, maybe contributing to this.
As it's a pretty long race (around 3min45s with 60s vehicles) and there is one
part after the bridge with many trees, I found it is a pretty reliable stage to
reproduce the hang.
If it did not hang in the race let the replay playing.
The attached file has dmesg, logs, the card0/error and a screenshot with the
moment the GPU hang happened.
Dmesg is a bit strange because the GPU hang message is buried between the
dragonrise messages.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
<li>You are the QA Contact for the bug.</li>
</ul>
</body>
</html>