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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107760#c35">Comment # 35</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - GPU Hang when Playing DiRT 3 Complete Edition using Steam Play with DXVK"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107760">bug 107760</a>
from <span class="vcard"><a class="email" href="mailto:leozinho29_eu@hotmail.com" title="leozinho29_eu@hotmail.com">leozinho29_eu@hotmail.com</a>
</span></b>
<pre>I updated Mesa, Vulkan and Proton yesterday, I couldn't in the last few days
because my LXD containers were failing to start as I was using an old LXD
version.
With new Mesa 18.3.0-devel (git-90cda2a005), Vulkan 1.1.85 and Proton 3.7-7
Beta, I can no longer reproduce this GPU hang. To be sure, I let replays
playing in two Morning, Sun stages (Finland and Monte Carlo).
After 21358.817 seconds (nearly six hours) no GPU hang happened. As apparently
nothing can be perfect, there was a Wine error and the game froze because of
the Wine error.
No GPU issues happened, as terminals and pavucontrol were still working fine
and dmesg had no information about a hang. In a GPU hang episode everything
would freeze and on this case only DiRT 3 froze. The message in the log that
appeared was:
21358.817:0008:002a:err:ntdll:RtlpWaitForCriticalSection section 0x7297f68 "?"
wait timed out in thread 002a, blocked by 0057, retrying (60 sec)
Which seems Wine related.
I can test a bit further but from what I tested so far GPU hangs are no longer
happening with this new Mesa version.</pre>
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