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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99507#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Corrupted frame contents with Vulkan version of DOTA2, Talos Principle and Sascha Willems' demos when they're run Vsynched in fullscreen"
href="https://bugs.freedesktop.org/show_bug.cgi?id=99507">bug 99507</a>
from <span class="vcard"><a class="email" href="mailto:k3vin.net@gmail.com" title="Kevin S <k3vin.net@gmail.com>"> <span class="fn">Kevin S</span></a>
</span></b>
<pre>(In reply to Eero Tamminen from <a href="show_bug.cgi?id=99507#c16">comment #16</a>)
<span class="quote">> (In reply to Kevin S from <a href="show_bug.cgi?id=99507#c15">comment #15</a>)
> > This is still a major/severe issue for me, affecting many apps that use
> > Vulkan. It's extremely noticeable in RetroArch on an Intel HD 520, where the
> > entire top half of the screen glitches away.
> >
> > I'd be happy to help debug or provide any assistance in getting this
> > resolved.
>
> Does on your SKL GT2 this also happen only when using fullscreen with Vsync
> i.e. if you disable either Vsync or fullscreen mode, the problem goes away?</span >
Correct. Running either application in windowed mode, or disabling Vsync solves
the problem. Unfortunately I get a huge amount of tearing without vaync
enabled.</pre>
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