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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang."
href="https://bugs.freedesktop.org/show_bug.cgi?id=107926#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [anv] Rise of the Tomb Raider always misrendering, segfault and gpu hang."
href="https://bugs.freedesktop.org/show_bug.cgi?id=107926">bug 107926</a>
from <span class="vcard"><a class="email" href="mailto:d.spitznagel@goodbytez.de" title="Darius Spitznagel <d.spitznagel@goodbytez.de>"> <span class="fn">Darius Spitznagel</span></a>
</span></b>
<pre>I took more than 20 screenshots, but on all of them the corruption is not
visible.
Only at the end of the first location (red circle).
In "real world" all the rocks in red AND green circles are totally corrupted.
When I change the preset to low or middle it gets even more worse.
Than I have black boxes and flashing dots in addition.</pre>
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