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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [GEN8+] up to 10% perf drop on several 3D benchmarks"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107510#c10">Comment # 10</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [GEN8+] up to 10% perf drop on several 3D benchmarks"
href="https://bugs.freedesktop.org/show_bug.cgi?id=107510">bug 107510</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>Ugh... I didn't intend to turn io_to_scalar_early back on in that patch....
Yeah, we have some serious issues with making everything scalar for geometry
and other stages. We should probably disable it again unless doing so hurts
something badly.</pre>
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