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<b><a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105731#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object"
href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">bug 105731</a>
from <span class="vcard"><a class="email" href="mailto:vadym.shovkoplias@globallogic.com" title="vadym <vadym.shovkoplias@globallogic.com>"> <span class="fn">vadym</span></a>
</span></b>
<pre>(In reply to Marcel Heinz from <a href="show_bug.cgi?id=105731#c7">comment #7</a>)
<span class="quote">> Reopened bug because bug was not completely resolved. See the second
> attachment with the updated reproducer code for another case to tirgger the
> issue.</span >
Hi Marcel,
Thanks for the new test. I also able to reproduce this. Already found the
reason and pushed new patch: <a href="https://patchwork.freedesktop.org/patch/258176/">https://patchwork.freedesktop.org/patch/258176/</a></pre>
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