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    <body><span class="vcard"><a class="email" href="mailto:quisquilia@gmx.de" title="Marcel Heinz <quisquilia@gmx.de>"> <span class="fn">Marcel Heinz</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">bug 105731</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>REOPENED
           </td>
           <td>RESOLVED
           </td>
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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105731#c10">Comment # 10</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105731">bug 105731</a>
              from <span class="vcard"><a class="email" href="mailto:quisquilia@gmx.de" title="Marcel Heinz <quisquilia@gmx.de>"> <span class="fn">Marcel Heinz</span></a>
</span></b>
        <pre>Hi Vadym,

I have to take my last comment back. It turned out that in the two remaining
cases, there was actually no output declaration for the variable in question,
so mesa's behavior was perfectly right already.

Changed bug to RESOLVED status.

Thank You very much.</pre>
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