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    <body><span class="vcard"><a class="email" href="mailto:dongseong.hwang@intel.com" title="Dongseong Hwang <dongseong.hwang@intel.com>"> <span class="fn">Dongseong Hwang</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - The big SKQP bug"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105301">bug 105301</a>
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          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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           <td style="text-align:right;">CC</td>
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           </td>
           <td>dongseong.hwang@intel.com
           </td>
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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - The big SKQP bug"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105301#c15">Comment # 15</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - The big SKQP bug"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=105301">bug 105301</a>
              from <span class="vcard"><a class="email" href="mailto:dongseong.hwang@intel.com" title="Dongseong Hwang <dongseong.hwang@intel.com>"> <span class="fn">Dongseong Hwang</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=142267" name="attach_142267" title="apitrace">attachment 142267</a> <a href="attachment.cgi?id=142267&action=edit" title="apitrace">[details]</a></span>
apitrace

let me add apitrace when this test run on ubuntu with egl backend. Even though
it was captured on Ubuntu, the OpenGLES2 usage should be similar.

i915 error state complains about 3DSTATE_BINDING_TABLE_POINTERS_VS and there
are some unique pattern of vertex shader attrib binding.

1902 @0 glVertexAttribPointer(index = 0, size = 4, type = GL_FLOAT, normalized
= GL_FALSE, stride = 20, pointer = NULL)
1904 @0 glVertexAttribDivisor(index = 0, divisor = 1)
1906 @0 glVertexAttribPointer(index = 1, size = 1, type = GL_FLOAT, normalized
= GL_FALSE, stride = 20, pointer = 0x10)
1908 @0 glVertexAttribDivisor(index = 1, divisor = 1)
1910 @0 glDrawArraysInstanced(mode = GL_TRIANGLE_STRIP, first = 0, count = 4,
instancecount = 1)</pre>
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