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<body><span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108820">bug 108820</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Summary</td>
<td>[SKL] GPU hangs in all benchmarks using compute shaders with drm-tip v4.19+ kernel
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<td>[SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108820#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108820">bug 108820</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>Sorry, all the hangs have happened with drm-tip v4.20-rc versions, not v4.19.
Last night there were again recoverable hangs on SKL, with drm-tip v4.20-rc4:
* GfxBench v5-GOLD2 Aztec Ruins GL & Vulkan ("normal") versions
* Ungine Heaven v4.0
* SynMark v7 CSCloth
Heaven doesn't use compute shaders, so maybe the issue isn't compute related
after all.</pre>
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