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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Vkd3d test failure test_clear_render_target_view()"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108911#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Vkd3d test failure test_clear_render_target_view()"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108911">bug 108911</a>
from <span class="vcard"><a class="email" href="mailto:lionel.g.landwerlin@linux.intel.com" title="Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>"> <span class="fn">Lionel Landwerlin</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=142718" name="attach_142718" title="Aub dump with simplified test">attachment 142718</a> <a href="attachment.cgi?id=142718&action=edit" title="Aub dump with simplified test">[details]</a></span>
Aub dump with simplified test
I've reduced the test to clear & resolve 2 layers only.
The clear color of layer0 ends up in the layer1.
Adding a texture cache invalidate between resolve of layer 0 & 1 fixes the
issue. Not quite sure what's going on here...</pre>
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