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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Image load store regressions"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109056#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Image load store regressions"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109056">bug 109056</a>
from <span class="vcard"><a class="email" href="mailto:mark.a.janes@intel.com" title="Mark Janes <mark.a.janes@intel.com>"> <span class="fn">Mark Janes</span></a>
</span></b>
<pre>With Eric's recent series, the piglit and vulkan regressions are fixed.
The only remaining regression is:
KHR-GL46.shader_image_load_store.multiple-uniforms
Sample failure here:
<a href="https://mesa-ci.01.org/mesa_master/builds/14758/results/521013591">https://mesa-ci.01.org/mesa_master/builds/14758/results/521013591</a>
The remaining regression was initially bisected to:
d3e046e76c06978d92bc7311bf02926e888159dc
nir: Pull some of intel's image load/store format conversion to nir_format.h</pre>
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