<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108820#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [SKL] GPU hangs in benchmarks using compute shaders with drm-tip v4.20-rc kernels"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108820">bug 108820</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>Still seeing the hangs with latest Mesa and drm-tip 4.20 kernel, on SKL GT3e &
GT4e.
It happens approximately on 1 out of 3 runs.
Seems to happen only with:
* Aztec Ruins (normal, FullHD resolution)
* Carchase, but only when it's run in 4K resolution (not in FullHD):
testfw_app --gfx glfw --gl_api desktop_core --width 3840 --height 2160
--fullscreen 0 --test_id gl_4</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>