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<b><a class="bz_bug_link
bz_status_VERIFIED bz_closed"
title="VERIFIED FIXED - 4-27% performance drop in Vulkan benchmarks"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109216#c28">Comment # 28</a>
on <a class="bz_bug_link
bz_status_VERIFIED bz_closed"
title="VERIFIED FIXED - 4-27% performance drop in Vulkan benchmarks"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109216">bug 109216</a>
from <span class="vcard"><a class="email" href="mailto:t_arceri@yahoo.com.au" title="Timothy Arceri <t_arceri@yahoo.com.au>"> <span class="fn">Timothy Arceri</span></a>
</span></b>
<pre>(In reply to Jason Ekstrand from <a href="show_bug.cgi?id=109216#c25">comment #25</a>)
<span class="quote">> As a side-note, it's very clear that not having SPIR-V support in shader-db
> is a serious problem. There is vkpipeline-db but I'm not sure if that's
> really what we want as it records all the pipelines and doesn't do any
> de-duplication.</span >
Shouldn't it be possible to write a tool and add it to the vkpipeline-db
project that compares shaders and removes duplicates?</pre>
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