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      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - vkQuake flickering geometry under Intel"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=109630">109630</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>vkQuake flickering geometry under Intel
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Vulkan/intel
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>rgarcia@igalia.com
          </td>
        </tr>

        <tr>
          <th>QA Contact</th>
          <td>intel-3d-bugs@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>CC</th>
          <td>jason@jlekstrand.net
          </td>
        </tr></table>
      <p>
        <div>
        <pre>Hello,

I'm running vkQuake from git master (89f0979b1c86b7923b5ddeebde06791018fd3eea)
and using mesa master (227df98fa63ae5cd0509399c030d74dc6f524226) under Fedora
29, with kernel 4.20.7-200.fc29.x86_64.

Hardware is the integrated graphics card on an Intel(R) Core(TM) i7-8550U CPU @
1.80GHz, which is an Intel(R) UHD Graphics 620 (Kabylake GT2).

When running the game normally, I see flickering geometry almost constantly,
like pieces of the level missing. Here's an example of a wrong frame:

<a href="https://people.igalia.com/rgarcia/vkquake0039.png">https://people.igalia.com/rgarcia/vkquake0039.png</a>

Compared to a correct frame:

<a href="https://people.igalia.com/rgarcia/vkquake0040.png">https://people.igalia.com/rgarcia/vkquake0040.png</a>

It doesn't happen running vkQuake on a different computer with Fedora 29 and
the proprietary NVIDIA drivers.

I've recorded a few seconds with vktrace in which the problem is visible and
reproducible with vkreplay in my system. Note the recording may need to be
reproduced under X11 and not Wayland.

<a href="http://people.igalia.com/rgarcia/vkquake-flicker-3.vktrace.xz">http://people.igalia.com/rgarcia/vkquake-flicker-3.vktrace.xz</a>

Instructions to replay:
xz -d vkquake-flicker-3.vktrace.xz
vkreplay -o vkquake-flicker-3.vktrace

vkQuake can be downloaded here:

<a href="https://github.com/Novum/vkQuake">https://github.com/Novum/vkQuake</a>

And I was using the shareware version of the game data when reproducing the
bug.

Please do not hesistate to ask for more information if you need it.</pre>
        </div>
      </p>


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