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<body><span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW - DiRT Rally has extreme graphical corruption and performance loss"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109732">bug 109732</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Status</td>
<td>NEEDINFO
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<td>NEW
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - DiRT Rally has extreme graphical corruption and performance loss"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109732#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - DiRT Rally has extreme graphical corruption and performance loss"
href="https://bugs.freedesktop.org/show_bug.cgi?id=109732">bug 109732</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>(In reply to leozinho29_eu from <a href="show_bug.cgi?id=109732#c2">comment #2</a>)
<span class="quote">> Regarding performance, the difference is still present. DiRT Rally benchmark</span >
Yeah, a performance difference is expected at this point. We are stalling hard
on trivial things like vertex buffer upload. Plus, HiZ/CCS/fast clears are
off, and so on. All fixable, just not landed yet.
The iris-copytrans branch in my tree improves the FPS in DiRT Rally by
somewhere between 20-30%.
Will have to look into the rendering issues. On medium settings, the skybox is
pretty hosed as well. Possibly cubemap blitting bugs...</pre>
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