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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [cfl] GPU hang when running UE4Editor"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110228#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [cfl] GPU hang when running UE4Editor"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110228">bug 110228</a>
from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
<pre>hi Andrzej, agree that UE4 logs might be useless, but as I said - I had an idea
that something what UE4 did - could cause gpu hang and that action could be
printed exactly in logs. That's why I took and them.
<span class="quote">>However if you want to capture full crash log along with /sys/class/drm/card0/error it's not easy task - I used netconsole for it. You can contact me at <a href="mailto:andrzej1_1@o2.pl">andrzej1_1@o2.pl</a> and I will give you details how to do it.</span >
that's interesting point for me, for future investigations, so I would happy to
know - how to do this.
Right now I don't see any value to get error log, because you already attached
it, and, as I found out, nothing extra can't increase it (to make more clear,
like, using debug mesa or kernel etc...)
So as you said, there are 2 issues here - gpu hang, which leads to kernel hang.</pre>
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