<html>
<head>
<base href="https://bugs.freedesktop.org/">
</head>
<body><span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED WORKSFORME - [GEN9] random/rare GPU hangs in tessellation tests"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110131">bug 110131</a>
<br>
<table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>What</th>
<th>Removed</th>
<th>Added</th>
</tr>
<tr>
<td style="text-align:right;">Status</td>
<td>NEW
</td>
<td>RESOLVED
</td>
</tr>
<tr>
<td style="text-align:right;">Resolution</td>
<td>---
</td>
<td>WORKSFORME
</td>
</tr></table>
<p>
<div>
<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED WORKSFORME - [GEN9] random/rare GPU hangs in tessellation tests"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110131#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED WORKSFORME - [GEN9] random/rare GPU hangs in tessellation tests"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110131">bug 110131</a>
from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
<pre>(In reply to Eero Tamminen from <a href="show_bug.cgi?id=110131#c3">comment #3</a>)
<span class="quote">> I have now tracking for GPU resets, and I haven't seen any tessellation test
> hangs since I filed this bug (only <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL] (recoverable) GPU hangs in benchmarks using compute shaders"
href="show_bug.cgi?id=108820">bug 108820</a> & <a class="bz_bug_link
bz_status_REOPENED "
title="REOPENED - [SKL] Unigine Heaven 4.0 fails to GPU hangs"
href="show_bug.cgi?id=103556">bug 103556</a> hangs). If they
> don't appear by next week, I'll close this as WORKSFORME.</span >
-> WORKSFORME.
I'm seeing (recoverable) GEN9+ GPU hangs only in Manhattan 3.1, CarChase and
AztecRuins (and all of those could be compute issues, <a class="bz_bug_link
bz_status_NEW "
title="NEW - [SKL] (recoverable) GPU hangs in benchmarks using compute shaders"
href="show_bug.cgi?id=108820">bug 108820</a>), not in the
tests listed in this bug.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the QA Contact for the bug.</li>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>