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    <body><span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED WORKSFORME - [GEN9] random/rare GPU hangs in tessellation tests"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=110131">bug 110131</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>WORKSFORME
           </td>
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        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED WORKSFORME - [GEN9] random/rare GPU hangs in tessellation tests"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=110131#c4">Comment # 4</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED WORKSFORME - [GEN9] random/rare GPU hangs in tessellation tests"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=110131">bug 110131</a>
              from <span class="vcard"><a class="email" href="mailto:eero.t.tamminen@intel.com" title="Eero Tamminen <eero.t.tamminen@intel.com>"> <span class="fn">Eero Tamminen</span></a>
</span></b>
        <pre>(In reply to Eero Tamminen from <a href="show_bug.cgi?id=110131#c3">comment #3</a>)
<span class="quote">> I have now tracking for GPU resets, and I haven't seen any tessellation test
> hangs since I filed this bug (only <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [SKL] (recoverable) GPU hangs in benchmarks using compute shaders"
   href="show_bug.cgi?id=108820">bug 108820</a> & <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - [SKL] Unigine Heaven 4.0 fails to GPU hangs"
   href="show_bug.cgi?id=103556">bug 103556</a> hangs).  If they
> don't appear by next week, I'll close this as WORKSFORME.</span >

-> WORKSFORME.

I'm seeing (recoverable) GEN9+ GPU hangs only in Manhattan 3.1, CarChase and
AztecRuins (and all of those could be compute issues, <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [SKL] (recoverable) GPU hangs in benchmarks using compute shaders"
   href="show_bug.cgi?id=108820">bug 108820</a>), not in the
tests listed in this bug.</pre>
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