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    <body><span class="vcard"><a class="email" href="mailto:danylo.piliaiev@gmail.com" title="Danylo <danylo.piliaiev@gmail.com>"> <span class="fn">Danylo</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [ANV] System freezes in some games (Unreal Engine 4 games, Dark Souls 3, Sekiro)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=110377">bug 110377</a>
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            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
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           <td style="text-align:right;">CC</td>
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           <td>danylo.piliaiev@gmail.com
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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [ANV] System freezes in some games (Unreal Engine 4 games, Dark Souls 3, Sekiro)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=110377#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [ANV] System freezes in some games (Unreal Engine 4 games, Dark Souls 3, Sekiro)"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=110377">bug 110377</a>
              from <span class="vcard"><a class="email" href="mailto:danylo.piliaiev@gmail.com" title="Danylo <danylo.piliaiev@gmail.com>"> <span class="fn">Danylo</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=143917" name="attach_143917" title="patch to disable dispatches in anv">attachment 143917</a> <a href="attachment.cgi?id=143917&action=edit" title="patch to disable dispatches in anv">[details]</a></span> <a href='page.cgi?id=splinter.html&bug=110377&attachment=143917'>[review]</a>
patch to disable dispatches in anv

Hi, thanks for the report.

It looks similar to <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [cfl] GPU hang when running UE4Editor"
   href="show_bug.cgi?id=110228">https://bugs.freedesktop.org/show_bug.cgi?id=110228</a> where
UE4 editor hangs. In that case it is due compute workload however I still don't
know why it hangs and why it hangs so badly.

So to test if these issues are related could you apply the patch I have
attached? It will disable compute workload; this may break how games render but
I'm only interested in hangs disappearance.</pre>
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