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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Over 15% performance lost on large branching shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110412#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Over 15% performance lost on large branching shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110412">bug 110412</a>
from <span class="vcard"><a class="email" href="mailto:kevin.rogovin@intel.com" title="Kevin Rogovin <kevin.rogovin@intel.com>"> <span class="fn">Kevin Rogovin</span></a>
</span></b>
<pre>Hi,
Apparently I added a show_framerate option which prints to stdout the average
frametime across all frames. To use it, add "show_framerate true" to the
command line. If one pulls (i.e. git commit
203b84c336c0c013cae670766182c5ea81cd0711 or newer) there is a "warm-up counter"
to avoid including in the average the first few N-frames.
-Kevin</pre>
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