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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - malloc() error when compiling shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110541#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - malloc() error when compiling shader"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110541">bug 110541</a>
from <span class="vcard"><a class="email" href="mailto:kenneth@whitecape.org" title="Kenneth Graunke <kenneth@whitecape.org>"> <span class="fn">Kenneth Graunke</span></a>
</span></b>
<pre>Hi Kevin,
I believe I fixed this bug a little while ago on Mesa master. We made some
pretty invasive changes to how we handled samples in structs, and it broke some
things. I'm trying to get the fixes backported to 19.x but unfortunately
missed 19.0.3...</pre>
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