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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Segmentation fault when running shader on Intel Mesa"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111009#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Segmentation fault when running shader on Intel Mesa"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111009">bug 111009</a>
from <span class="vcard"><a class="email" href="mailto:qamonstergl@gmail.com" title="Paul <qamonstergl@gmail.com>"> <span class="fn">Paul</span></a>
</span></b>
<pre>export
LD_LIBRARY_PATH=$LD_LIBRARY_PATH:/home/pavel/mesa_versions_64/19.1.0/lib/x86_64-linux-gnu
export
LIBGL_DRIVERS_PATH="/home/pavel/mesa_versions_64/19.1.0/lib/x86_64-linux-gnu/dri"
Hi Jiradet
I've also reproduced the issue on my KBL (IntelĀ® UHD Graphics 620) on Ubuntu
18.04 and 5.1.2 version of Kernel.
Also, I've checked that the issue isn't actual on 18.3.5 version of the mesa
and I bisected the issue:
9dcf90d7ba966cba904266209087a87ea9c018b9 is the first bad commit
commit 9dcf90d7ba966cba904266209087a87ea9c018b9
Author: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Date: Wed Apr 3 14:24:31 2019 -0700
intel/fs: Don't emit empty ELSE blocks.
While we can clean this up later, it's trivial to not generate the
stupid code in the first place, which saves some optimization work.
Reviewed-by: Jason Ekstrand <<a href="mailto:jason@jlekstrand.net">jason@jlekstrand.net</a>>
Reviewed-by: Matt Turner <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>>
:040000 040000 6b7fc44def2bb5b72b9470ed3fea74d276c9845f
23d3807532dd2c5c3316807a11996e77bab207f4 M src</pre>
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