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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [REGRESSION] [BISECTED] race between destruction of types and shader compilation (?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110796#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [REGRESSION] [BISECTED] race between destruction of types and shader compilation (?)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=110796">bug 110796</a>
from <span class="vcard"><a class="email" href="mailto:agomez@igalia.com" title="Andrés Gómez García <agomez@igalia.com>"> <span class="fn">Andrés Gómez García</span></a>
</span></b>
<pre>(In reply to Tapani Pälli from <a href="show_bug.cgi?id=110796#c5">comment #5</a>)
<span class="quote">> Andrés, could you try if reverting following commit has any effect on this:
>
> <a href="https://gitlab.freedesktop.org/mesa/mesa/commit/">https://gitlab.freedesktop.org/mesa/mesa/commit/</a>
> dca36d5516d0fdaf012b4476975c5d585c2d1a09
>
> (or maybe just disabling gl thread option)</span >
mesa_glthread is not activated by default.
Still, I've also reverted that commit and tried again and I can confirm that
the problem still is reproducible.</pre>
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