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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Processing of SPIR-V shader causes device hang, sometimes leading to system reboot"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111075#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Processing of SPIR-V shader causes device hang, sometimes leading to system reboot"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111075">bug 111075</a>
from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=144712" name="attach_144712" title="output_after_test_running">attachment 144712</a> <a href="attachment.cgi?id=144712&action=edit" title="output_after_test_running">[details]</a></span>
output_after_test_running
hey, looks like you opened pandora box with a lot of issues.
Adding one more bisect result below. (and attaching test output during the
hang)
upd - interesting that
mesa-18.0.0 - test crashes
mesa-18.3.0 - test passes
mesa-git - test hangs the system
8fb8ebfbb05d3323481c8ba6d320b3a3580bad99 is the first bad commit
commit 8fb8ebfbb05d3323481c8ba6d320b3a3580bad99
Author: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>>
Date: Tue May 22 18:56:41 2018 -0700
intel/compiler: More peephole select
Shader-db results:
The one shader hurt for instructions is a compute shader that had both
spills and fills hurt.</pre>
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