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      <base href="https://bugs.freedesktop.org/">
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    <body><span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [DXVK][Regression][BISECTED][SKL] Everything is too bright on Elite Dangerous"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=111152">bug 111152</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>ASSIGNED
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [DXVK][Regression][BISECTED][SKL] Everything is too bright on Elite Dangerous"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=111152#c4">Comment # 4</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [DXVK][Regression][BISECTED][SKL] Everything is too bright on Elite Dangerous"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=111152">bug 111152</a>
              from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
        <pre>Fixed by the following commit in master:

jason@omlet% git show                                    ~/projects/mesa/master
commit 6301f80b840d50f2f8ec4fc46adfe8ad43da53ab (HEAD -> master, origin/master,
origin/HEAD)
Author: Jason Ekstrand <<a href="mailto:jason@jlekstrand.net">jason@jlekstrand.net</a>>
Date:   Fri Jul 19 13:07:39 2019 -0500

    nir: Only rematerialize comparisons with all SSA sources

    Otherwise, you may end up moving a register read and that could result
    in an incorrect shader.  This commit fixes a rendering issue in Elite:
    Dangerous.

    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - [DXVK][Regression][BISECTED][SKL] Everything is too bright on Elite Dangerous"
   href="show_bug.cgi?id=111152">https://bugs.freedesktop.org/show_bug.cgi?id=111152</a>
    Fixes: 3ee2e84c60 "nir: Rematerialize compare instructions"
    Reviewed-by: Matt Turner <<a href="mailto:mattst88@gmail.com">mattst88@gmail.com</a>>
    Reviewed-by: Ian Romanick <<a href="mailto:ian.d.romanick@intel.com">ian.d.romanick@intel.com</a>></pre>
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