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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [DXVK] Elite Dangerous crash when loading shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108662#c25">Comment # 25</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - [DXVK] Elite Dangerous crash when loading shaders"
href="https://bugs.freedesktop.org/show_bug.cgi?id=108662">bug 108662</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>(In reply to leozinho29_eu from <a href="show_bug.cgi?id=108662#c24">comment #24</a>)
<span class="quote">> The attached file contains the relevant logs and the apitrace of the game
> loading. Replaying the apitrace, the shader loading seems to work as it
> would work in-game, including the crash at 19% from the planet generation
> system. On my computer with Mesa 19.2.0-devel (git-d31d25f634), the shader
> loading takes around 20 minutes.</span >
I'm having trouble reproducing with the attached trace. Everything goes fine
for a while and then the window goes a cream color and it just sits there. No
crash. Do I need to let it sit for a while or does that mean it's not crashing
for me?</pre>
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