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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [WebGL Conformance] Intermittent test failures"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111252">111252</a>
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<th>Summary</th>
<td>[WebGL Conformance] Intermittent test failures
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr>
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<th>Version</th>
<td>git
</td>
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<th>Hardware</th>
<td>Other
</td>
</tr>
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<th>OS</th>
<td>All
</td>
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<th>Status</th>
<td>NEW
</td>
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<th>Severity</th>
<td>normal
</td>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/DRI/i965
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<th>Assignee</th>
<td>intel-3d-bugs@lists.freedesktop.org
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<th>Reporter</th>
<td>mark.a.janes@intel.com
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</tr>
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<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
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</tr></table>
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<pre>Many webgl tests fail intermittently, first seen with:
156306e5e62fb4fda0e829c5798fffdf7eb1907c
Author: Connor Abbott <<a href="mailto:cwabbott0@gmail.com">cwabbott0@gmail.com</a>>
nir/find_array_copies: Handle wildcards and overlapping copies
Tests that were seen to fail:
webgl.conformance.glsl.misc.shader-varying-packing-restrictions
webgl.deqp.functional.gles3.shaderstruct
webgl.deqp.functional.gles3.textureshadow.cube_nearest_greater
webgl.deqp.functional.gles3.textureshadow.cube_nearest_mipmap_nearest_always
webgl.deqp.functional.gles3.textureshadow.cube_nearest_never
webgl.deqp.functional.gles3.texturespecification.basic_teximage2d_2d_00
webgl.deqp.functional.gles3.texturespecification.basic_teximage2d_cube_00
webgl.deqp.functional.gles3.texturespecification.basic_teximage3d_2d_array_01
webgl.deqp.functional.gles3.texturespecification.basic_teximage3d_3d_02
webgl.deqp.functional.gles3.texturespecification.basic_teximage3d_3d_04
webgl.deqp.functional.gles3.texturespecification.basic_texsubimage2d_cube_02
webgl.deqp.functional.gles3.texturespecification.basic_texsubimage3d_03
webgl.deqp.functional.gles3.texturespecification.teximage2d_pbo_cube_03
webgl.deqp.functional.gles3.texturespecification.teximage3d_depth
webgl.deqp.functional.gles3.texturespecification.teximage3d_pbo_2d_array_00
webgl.deqp.functional.gles3.texturespecification.teximage3d_pbo_params
webgl.deqp.functional.gles3.texturespecification.texstorage2d_format_2d_00
webgl.deqp.functional.gles3.texturespecification.texstorage3d_format_2d_array_02
webgl.deqp.functional.gles3.texturespecification.texstorage3d_format_3d_03
webgl.deqp.functional.gles3.texturespecification.texstorage3d_format_size
webgl.deqp.functional.gles3.texturespecification.texsubimage2d_pbo_cube_04
webgl.deqp.functional.gles3.texturespecification.texsubimage3d_pbo_params
webgl.deqp.functional.gles3.texturewrap.eac_r11_pot
webgl.deqp.functional.gles3.texturewrap.eac_rg11_pot
webgl.deqp.functional.gles3.texturewrap.eac_signed_rg11_pot
webgl.deqp.functional.gles3.texturewrap.etc2_eac_rgba8_pot
webgl.deqp.functional.gles3.texturewrap.etc2_rgb8_pot
webgl.deqp.functional.gles3.texturewrap.etc2_srgb8_punchthrough_alpha1_pot
webgl.deqp.functional.gles3.texturewrap.rgba8_pot
webgl.deqp.functional.gles3.transformfeedback.basic_types_separate_triangles
webgl.deqp.functional.gles3.transformfeedback.point_size
webgl.deqp.functional.gles3.vertexarrays.single_attribute.output_type.unsigned_byte
webgl.deqp.functional.gles3.vertexarrays.single_attribute.usage.dynamic_draw
webgl.deqp.functional.gles3.vertexarrays.single_attribute.usage.stream_draw</pre>
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