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<body><span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span> changed
<a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [g965] gpu hang on uniform-update.shader_test"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111263">bug 111263</a>
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<th>What</th>
<th>Removed</th>
<th>Added</th>
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<td style="text-align:right;">Resolution</td>
<td>---
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<td>FIXED
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<td style="text-align:right;">Status</td>
<td>NEW
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<td>RESOLVED
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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [g965] gpu hang on uniform-update.shader_test"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111263#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [g965] gpu hang on uniform-update.shader_test"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111263">bug 111263</a>
from <span class="vcard"><a class="email" href="mailto:jason@jlekstrand.net" title="Jason Ekstrand <jason@jlekstrand.net>"> <span class="fn">Jason Ekstrand</span></a>
</span></b>
<pre>Fixed by the following commit in master:
commit 9265e9d11aa20697d3d9871c2bd0b5402b135dbd
Author: Jason Ekstrand <<a href="mailto:jason@jlekstrand.net">jason@jlekstrand.net</a>>
Date: Tue Jul 30 18:07:08 2019 -0500
i965/curbe: Look at SYSTEM_VALUE_FRAG_COORD instead of VARYING_SLOT_POS
When transitioning gl_FragCoord over to a system value, we missed one
instance of VARYING_SLOT_POS in i965. As of this commit, i965 has no
references to VARYING_SLOT_POS.
Bugzilla: <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [g965] gpu hang on uniform-update.shader_test"
href="show_bug.cgi?id=111263">https://bugs.freedesktop.org/show_bug.cgi?id=111263</a>
Fixes: 4bb6e6817ec "intel: Use a system value for gl_FragCoord"
Reviewed-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>></pre>
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