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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - flaky results from glescts geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_default_layer"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=108571#c3">Comment # 3</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - flaky results from glescts geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_default_layer"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=108571">bug 108571</a>
              from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
        <pre>Hello. Just a side note - tested this test in a loop (about 100-200 times) on
latest mesa from git on these HW => CFL, KBL, SKL.

Didn't see any failures.</pre>
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