<html>
    <head>
      <base href="https://bugs.freedesktop.org/">
    </head>
    <body><span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span> changed
          <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - vkQuake flickering geometry under Intel"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=109630">bug 109630</a>
          <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>FIXED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr></table>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - vkQuake flickering geometry under Intel"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=109630#c16">Comment # 16</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - vkQuake flickering geometry under Intel"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=109630">bug 109630</a>
              from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
        <pre>as this commit was merged to master and tested by Svenn-Arne Dragly and from
our side, closing issue as fixed.

commit bc612536eb2f0f77725103e53077ad5a28036ac3 (HEAD -> master, origin/master,
origin/HEAD)
Author: Jason Ekstrand <<a href="mailto:jason@jlekstrand.net">jason@jlekstrand.net</a>>
Date:   Wed Jul 31 10:42:24 2019 -0500

    anv: Emit a dummy MEDIA_VFE_STATE before switching from GPGPU to 3D

    There is an object-level  preemption workaround which requires this.
    However, even without object-level preemption, we seem to have issues
    with geometry flickering when 3D and compute are combined in the same
    batch and this appears to fix it.

    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED FIXED - vkQuake flickering geometry under Intel"
   href="show_bug.cgi?id=109630">https://bugs.freedesktop.org/show_bug.cgi?id=109630</a>
    Bugzilla: <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED DUPLICATE - [CM246] Flickering with multiple draw calls within the same graphics pipeline if a compute pipeline is present"
   href="show_bug.cgi?id=111267">https://bugs.freedesktop.org/show_bug.cgi?id=111267</a>
    Cc: <a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>
    Reviewed-by: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>></pre>
        </div>
      </p>


      <hr>
      <span>You are receiving this mail because:</span>

      <ul>
          <li>You are the QA Contact for the bug.</li>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>