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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [Debug mesa]. Dirt 4 crashes after launching"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111339#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [Debug mesa]. Dirt 4 crashes after launching"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111339">bug 111339</a>
from <span class="vcard"><a class="email" href="mailto:leozinho29_eu@hotmail.com" title="leozinho29_eu@hotmail.com">leozinho29_eu@hotmail.com</a>
</span></b>
<pre>Using -Dosmesa=gallium DiRT 4 crashes even before any stage element can be
seen. Using -Dosmesa=none or -Dosmesa=classic, SOMETIMES, I am able to watch
the introduction of the stage, see the positions, configure the car, start the
race, race a bit and then the game crashes. Sometimes, the game just crashes.
I noticed I can see when the game is going to crash before the stage loads. If
the messages like:
SPIR-V WARNING:
In file ../src/compiler/spirv/spirv_to_nir.c:826
Decoration not allowed on struct members: SpvDecorationRestrict
1388 bytes into the SPIR-V binary
Appear, the game crashes before anything from the stage appears. If these
messages do not appear, then I am able to play the race for a few seconds, then
the game crashes later.
Hopefully that backtraces provide useful information.</pre>
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