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<base href="https://bugs.freedesktop.org/">
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<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW - [bisected][regression][icl] dEQP GLES3 texsubimage3d_depth failures"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111431">111431</a>
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<tr>
<th>Summary</th>
<td>[bisected][regression][icl] dEQP GLES3 texsubimage3d_depth failures
</td>
</tr>
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<th>Product</th>
<td>Mesa
</td>
</tr>
<tr>
<th>Version</th>
<td>git
</td>
</tr>
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<th>Hardware</th>
<td>Other
</td>
</tr>
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<th>OS</th>
<td>All
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Keywords</th>
<td>bisected, regression
</td>
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<th>Severity</th>
<td>normal
</td>
</tr>
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<th>Priority</th>
<td>medium
</td>
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<th>Component</th>
<td>Drivers/Gallium/Iris
</td>
</tr>
<tr>
<th>Assignee</th>
<td>kenneth@whitecape.org
</td>
</tr>
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<th>Reporter</th>
<td>clayton.a.craft@intel.com
</td>
</tr>
<tr>
<th>QA Contact</th>
<td>intel-3d-bugs@lists.freedesktop.org
</td>
</tr></table>
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<pre>The following dEQP tests are now failing on ICL + iris:
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth24_stencil8_2d_array
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth32f_stencil8_2d_array
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component32f_2d_array
dEQP-GLES3.functional.texture.specification.texsubimage3d_depth.depth_component24_2d_array
stdout/err:
glClearColor(0.125, 0.25, 0.5, 1);
glClear(GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
glGenTextures(1, 0x00007fff91da4b7c);
// textures = { 247 }
glBindTexture(GL_TEXTURE_2D_ARRAY, 247);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glGetError();
// GL_NO_ERROR returned
glTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_DEPTH24_STENCIL8, 57, 44, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca8d290d0);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 1, GL_DEPTH24_STENCIL8, 28, 22, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca8d12e20);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 2, GL_DEPTH24_STENCIL8, 14, 11, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca83fd1e0);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 3, GL_DEPTH24_STENCIL8, 7, 5, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca8771d10);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 4, GL_DEPTH24_STENCIL8, 3, 2, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca8744450);
glTexImage3D(GL_TEXTURE_2D_ARRAY, 5, GL_DEPTH24_STENCIL8, 1, 1, 5, 0,
GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0x562ca85647f0);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 28, 7, 2, 23, 21, 3, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca8b2c130);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 1, 3, 4, 2, 20, 12, 2, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca8a05660);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 2, 0, 10, 4, 3, 1, 1, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca85647f0);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 3, 0, 0, 1, 3, 4, 4, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca89edde0);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 4, 0, 1, 0, 2, 1, 4, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca83c5670);
glTexSubImage3D(GL_TEXTURE_2D_ARRAY, 5, 0, 0, 1, 1, 1, 4, GL_DEPTH_STENCIL,
GL_UNSIGNED_INT_24_8, 0x562ca85647f0);
glGetError();
// GL_NO_ERROR returned
Image comparison failed: max difference = (127, 0, 0, 0), threshold = (2, 2, 2,
2)
Bisected to the following commit:
commit f741de236b5fa5522d8749a4b3e6d994fb98c630
Author: Kenneth Graunke <<a href="mailto:kenneth@whitecape.org">kenneth@whitecape.org</a>>
Date: Wed Aug 14 13:54:55 2019 -0700
isl: Enable Unorm Path in Color Pipe</pre>
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