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<b><a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when using Iris driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111467#c4">Comment # 4</a>
on <a class="bz_bug_link
bz_status_NEEDINFO "
title="NEEDINFO - WOLF RPG Editor + Gallium Nine Standalone: Rendering issue when using Iris driver"
href="https://bugs.freedesktop.org/show_bug.cgi?id=111467">bug 111467</a>
from <span class="vcard"><a class="email" href="mailto:denys.kostin@globallogic.com" title="Denis <denys.kostin@globallogic.com>"> <span class="fn">Denis</span></a>
</span></b>
<pre>aha. You missed 1 step (at least, I think so)
Launched "wine config.exe" and put a radio-button to "3D ... something"
Then I got these logs during game launching.
nine:drm_create_adapter Unable to load requested driver.
err:d3d9nine:present_create_adapter9 Unable to create ID3DAdapter9 (fd=170)
nine:drm_create_adapter Unable to load requested driver.
err:d3d9nine:present_create_adapter9 Unable to create ID3DAdapter9 (fd=170)
err:d3d9nine:d3dadapter9_new No available native adapters in system.
So at least, it points to drivers issue. Strange, I built x32 mesa with
gallium-nine support and exported it.
Ok, will try to sort it out and reproduce again</pre>
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